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The no-touch dribbling feel more like a move
Blog Submitted by fifaeasy on 05/03/2016 at 12:36 AM Report Blog

 Every game mode within FIFA Ultimate Team will provide you with coins based on how well you play, while also taking into account the difficulty levels. There are two ways to look at this one and it honestly depends on how good of a FIFA player you are. You can set it at the max difficulty settings and earn more bonuses, but you will have to be able to be good, as scoring more really helps to Fifa 17 Coins XBOX One earn more. We're not changing anything related to that this year, but it's definitely something to think about. There are always priority lists. 




For me FIFA 16's main one is about making sure we have balance on both sides of the ball, and I think we do. But it is an interesting idea.Maybe I am just being critical but each year the game is hyped up and when you get it, it doesn't do the half of what was expected.




The no-touch dribbling feel more like a move you could do in FIFA 14 which was taken out of FIFA 15 due to the close control. Players passing is still the same than last years edition, passing feels sloppy and the players can barely keep hold of the ball. On assisted the passes don't go where you aim. So you have to Fifa 17 Coins PS4  go Semi, because only the elite can master manual. The through balls have been nerved this year.http://www.fifaeasy.com/ 
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